Sera (Siyun) Sun is an FX artist and creative technologist in immersive media, visual effects, and moving image. With a background in fine art and film production, her practice investigates psychoanalytic and collective memory, posthuman identities, and programmed networks, filtered through computational, ecological, and material iterations. She treats technology as a sensorial medium, using simulation, virtual environments, and physical fabrication to construct spaces that mirro and reflect encounters.
Her work often begins from collective experience and expands into larger systems: geological erosion, organic deformation, and recursive architectures discuss emotional time, instability, and transformation. Through immersive media, animation, installation, and wearable forms, she builds environments that resist linear narrative and taxonomised language; instead, they unfold to ask viewers to inhabit uncertainty and temporal drift.
Sun is interested in the porous boundaries between the organic and the synthetic becomes porous, and when digital systems begin to feel intimate, fragile, or strangely alive. Across her practice, she returns to questions of estrangement and care, exploring how computational worlds might hold vulnerability without collapsing into spectacle. Her work proposes immersive experience as a site for reflection, where sensation precedes explanation and meaning emerges through duration.
She also has curatorial and publication experience, with her self-published graphic novel Lost at Sea of Mind selling out shortly after its release, and she is working on the second edition.
Software
FX/Game/Compositing/VR/Editing: Houdini, Nuke, Unreal Engine, Cinema 4D, Blender, Davinci Resolve, ZBrush, Rhinoceros 3D, After Effects, Premiere Pro
Interactive/Creative Tech: Python, HLSL, TouchDesigner, ComfyUI, Disguise, Notch, Postshot, Photogrammatry, 3D Printing
Graphic Design/Publishing: InDesign, Illustrator, Photoshop, LightRoom
Render Engines: Karma, Redshift, Arnold, Keyshot, Corona
Events & Awards
Queen’s Scholarship, University of the Arts London (2025)
FX for Short Film: Pulse, exhibited at University of Southern California, Los Angeles (2026)
FX Artist and Costume Designer for Short Film: Absolute Pitch, London (2025)
FX for Black Wasteland, exhibited at Royal College of Art graduate show, London (2025)
FX for Pseudosynthesis, exhibited at London College of Fashion graduate show, London (2025)
Animation Artist for Documentary: Long Days’ Journey Into Nights, London (2024)
Optical Intermediate exhibition, Depford Town Hall, London (2025)
Rethinking Art in the Age of Artificial Intelligence, Sea World Cultural and Arts Center, Shenzhen (2025)
Art to the World, No.6 Garden, Shenzhen (2025)
Mind-Body Resonance, Haipai Art Museum, Shanghai (2025)
A Small Cosmos of Feelings exhibition, Shanghai Mental Health Center, Shanghai (2025)
Graphic Novel Lost at Sea of Mind Publication (500 copies sold)
Visual Arts Open Young Artist (2024)
Visual Art Association Artist of the Year (2024)
Work Featured
The Isis Magazine, University of Oxford (2024)
Artist Talk Magazine, Issue 34 (2024)
Artego Magazine, Issue 900 (2025)
Work History
Product Design Intern, Bambu Lab Technology Co., Ltd., Shenzhen (2022)
Education
2023-26 | BA (Hons) Fine Art, Central Saint Martins, University of the Arts London, London, United Kingdom
2024-26 | Diploma in Houdini for Film or Games, Think Tank Training Centre, Vancouver, Canada
Contact
Email: sunsiyunssy@icloud.com
Instagram: instagram.com/sunsiyun_
LinkedIn: linkedin.com/in/siyun-sun-b242a1293
Art Station: siyunsun11.artstation.com
The Rookies: therookies.co/u/siyunsun
Behance: behance.net/siyunsun_
Location
London, United Kingdom / Shenzhen, China